Best Android Books in 2021 | Learn Mobile App Development in No Time

best android books

Android is a mobile operating system that is based on a modified version of Linux. Android technology has become a very popular mobile application development platform for developers in the world. Currently, Android App development has become the most popular professional career option. The mobile application market is exploding and Android is ruling over it. The fact that you are reading this article signifies that you are interested in learning how to write applications for the Android platform and there is no better time to do this than now! Here we will tell you about some of the best Android books in 2021 that will help you to build your own Android application that can seamlessly run on various Android devices.

Android Programming for Beginners: Build in-depth, full-featured Android 9 Pie apps starting from zero programming experience, 2nd Edition
Author: John Horton
Published at: 31/10/2018
ISBN: 1789538505

Learn all the Java and Android skills you need to start making powerful mobile applications with practical and actionable steps

Key Features

  • Kick-start your Android programming career, or just have fun publishing apps to the Google Play marketplace
  • A first-principles introduction to Java, via Android, which means you'll be able to start building your own applications from scratch
  • Learn by example and build four real-world apps and dozens of mini-apps throughout the book

Book Description

Are you trying to start a career in programming, but haven't found the right way in? Do you have a great idea for an app, but don't know how to make it a reality? Or maybe you're just frustrated that in order to learn Android, you must know Java. If so, then this book is for you.

This new and expanded second edition of Android Programming for Beginners will be your companion to create Android Pie applications from scratch. We will introduce you to all the fundamental concepts of programming in an Android context, from the basics of Java to working with the Android API. All examples use the up-to-date API classes, and are created from within Android Studio, the official Android development environment that helps supercharge your application development process.

After this crash course, we'll dive deeper into Android programming and you'll learn how to create applications with a professional-standard UI through fragments and store your user's data with SQLite. In addition, you'll see how to make your apps multilingual, draw to the screen with a finger, and work with graphics, sound, and animations too.

By the end of this book, you'll be ready to start building your own custom applications in Android and Java.

What you will learn

  • Master the fundamentals of coding Java for Android Pie
  • Install and set up your Android development environment
  • Build functional user interfaces with the Android Studio visual designer
  • Add user interaction, data captures, sound, and animation to your apps
  • Manage your apps' data using the built-in Android SQLite database
  • Find out about the design patterns used by professionals to make top-grade applications
  • Build, deploy, and publish real Android applications to the Google Play marketplace

Who this book is for

This book is for you if you are completely new to Java, Android, or programming and want to make Android applications. This book also acts as a refresher for those who already have experience of using Java on Android to advance their knowledge and make fast progress through the early projects.

Table of Contents

  1. Beginning Android and Java
  2. First Contact: Java, XML and the UI Designer
  3. Exploring Android Studio and the project structure
  4. Getting Started with layouts and Material Design
  5. Beautiful Layouts with CardView and ScrollView
  6. The Android Lifecycle
  7. Java Variables, Operators and Expressions
  8. Java Decisions, and Loops
  9. Java Methods
  10. Object-Oriented programming
  11. More Object-Oriented Programming
  12. The Stack, the Heap and the Garbage Collector
  13. Anonymous Classes - Bringing Android Widgets to Life
  14. Android Dialog Windows
  15. Arrays, ArrayList, Map and Random Numbers
  16. Adapters and Recyclers
  17. Data Persistence and Sharing
  18. Localization
  19. Animations and Interpolations
  20. Drawing Graphics
  21. Threads, and starting the Live Drawing App
  22. Particle Systems and Handling Screen Touches
  23. Supporting Different Versions of Android, Sound Effects and Spinner Widget
  24. Design Patterns, Multiple Layouts and Fragments
  25. (N.B. Please use the Look Inside option to see further chapters)



Head First Android Development: A Brain-Friendly Guide
Author: Dawn Griffiths,David Griffiths
Published at: 19/08/2017
ISBN: 1491974052

What will you learn from this book?

If you have an idea for a killer Android app, this fully revised and updated edition will help you build your first working application in a jiffy. You’ll learn hands-on how to structure your app, design flexible and interactive interfaces, run services in the background, make your app work on various smartphones and tablets, and much more. It’s like having an experienced Android developer sitting right next to you! 

Why does this book look so different?

Based on the latest research in cognitive science and learning theory, Head First Android Development uses a visually rich format to engage your mind, rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multi-sensory learning experience is designed for the way your brain really works.



Android 6 for Programmers: An App-Driven Approach (3rd Edition) (Deitel Developer Series)
Author: Paul J. Deitel,Harvey Deitel,Alexander Wald
Published at: 14/12/2015
ISBN: 0134289366
The professional programmer’s Deitel® guide to smartphone and tablet app development using Android™ 6 and Android Studio Billions of apps have been downloaded from Google Play™! This book gives you everything you need to start developing great apps quickly and getting them published on Google Play™. The book uses an app-driven approach–each new technology is discussed in the context of eight fully coded and tested Android apps, complete with syntax shading, code highlighting, code walkthroughs and sample outputs. Apps you’ll develop include:
  • Welcome App
  • Cannon Game
  • Tip Calculator
  • Weather Viewer
  • Flag Quiz
  • Twitter® Searches
  • Doodlz
  • Address Book


Practical, Example-Rich Coverage of:

  • Android 6, Android Studio: Gradle™, Vector Asset Studio, Theme Editor
  • Material Design App Templates and Themes
  • AppCompat Library, Android Design Support Library, RecyclerView, FloatingActionButton, TextInputLayout
  • Material Design Elevation and Icons
  • REST Web Services/JSON, Threading, SQLite™ Database, Android 6 Permissions
  • Cursors, Loaders, ContentProviders
  • Supporting Various Screen Sizes/Resolutions
  • Accessibility, Internationalization
  • Activities, Fragments, Intents, Preferences
  • GUIs, Layouts, Menus, Resource Files, Events, Touch/Gesture Processing, Images, Audio, Graphics, Animation
  • Immersive Mode, PrintHelper
  • Google Play™ Store, App Publishing, Pricing, Marketing, In-App Advertising, In-App Billing, Virtual Goods and more

 

 

Visit www.deitel.com

  • Download code examples
  • For info on Deitel’s Dive Into® Series programming training courses, visit www.deitel.com/training or write to deitel@deitel.com
  • Follow the Deitels on Facebook® at facebook.com/DeitelFan, Twitter® at @deitel, Google+™ at google.com/+DeitelFan, LinkedIn® at bit.ly/DeitelLinkedIn, YouTube™ at youtube.com/DeitelTV
  • Subscribe to the Deitel ® Buzz e-mail newsletter at www.deitel.com/newsletter/ subscribe.html

 

About This Book

The first-generation Android phones were released in October 2008. As of June 2015, Android had 82.8% of the global smartphone market share, compared to 13.9% for Apple and 2.6% for Microsoft (http:// www.idc.com/prodserv/smartphone-os-market-share.jsp). Billions of apps have been downloaded from Google Play and more than one billion Android devices were shipped worldwide in 2014 (http://www.cnet.com/news/android-shipments-exceed- 1-billion-for-first-time-in-2014/). The opportunities for Android app developers are enormous.

 

This book presents leading-edge computing technologies for professional software developers. At the heart of the book is the Deitel app-driven approach–concepts are presented in the context of complete working Android apps, rather than using code snippets. The introduction and app test drives at the beginning of each chapter show one or more sample executions. The book’s source code is available at http://www.deitel.com/books/AndroidFP3.

 

The apps in this book were carefully designed to introduce you to key Android features and APIs. You’ll quickly learn everything you need to start building Android apps–beginning with a test-drive of the Tip Calculator app in Chapter 1, then building one new app in each of Chapters 2 through 9. By the time you reach Chapter 10, you’ll be ready to create your own apps for submission to Google Play and other app marketplaces. You’ll master the Google Play submission process, including uploading your apps. You’ll decide whether to sell your apps or offer them for free, and learn how to market them via social media and monetize them with in-app advertising, in-app billing, virtual goods and more.

 



Android Studio Development Essentials - Android 6 Edition
Author: Neil Smyth
Published at: 09/12/2015
ISBN: 1519722087

Fully updated for Android 6, the goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio Integrated Development Environment (IDE) and the Android 6 Software Development Kit (SDK).

Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Designer tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. More advanced topics such as database management, content providers and intents are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio. This edition of the book also covers printing, transitions and cloud-based file storage.

The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars.

In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, in-app billing and submitting apps to the Google Play Developer Console.

Chapters also cover advanced features of Android Studio such as Gradle build configuration and the implementation of build variants to target multiple Android device types from a single project code base.

Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.



Android Studio 2.3 Development Essentials - Android 7 Edition
Author: Neil Smyth
Published at: 17/03/2017
ISBN: 1544275439
Fully updated for Android Studio 2.3 and Android 7, the goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio Integrated Development Environment (IDE) and the Android 7 Software Development Kit (SDK). Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. More advanced topics such as database management, content providers and intents are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio. This edition of the book also covers printing, transitions and cloud-based file storage. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, in-app billing and submitting apps to the Google Play Developer Console. The key new features of Android Studio and Android 7 are also covered in detail including the new Layout Editor, the ConstraintLayout and ConstraintSet classes, constraint chains, direct reply notifications, Firebase remote notifications and multi-window support. Chapters also cover advanced features of Android Studio such as Gradle build configuration and the implementation of build variants to target multiple Android device types from a single project code base. Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.


Android 9 Development Cookbook: Over 100 recipes and solutions to solve the most common problems faced by Android developers, 3rd Edition
Author: Rick Boyer
Published at: 19/10/2018
ISBN: 1788991214

Build feature-rich, reliable Android Pie apps with the help of more than 100 proven industry standard recipes and strategies.

Key Features

  • Uncover the latest features in Android 9 Pie to make your applications stand out
  • Develop Android Pie applications with the latest mobile technologies, from set up to security
  • Get up-to-speed with Android Studio 3 and its impressive new features

Book Description

The Android OS has the largest installation base of any operating system in the world. There has never been a better time to learn Android development to write your own applications, or to make your own contributions to the open source community! With this extensively updated cookbook, you'll find solutions for working with the user interfaces, multitouch gestures, location awareness, web services, and device features such as the phone, camera, and accelerometer. You also get useful steps on packaging your app for the Android Market. Each recipe provides a clear solution and sample code you can use in your project from the outset. Whether you are writing your first app or your hundredth, this is a book that you will come back to time and time again, with its many tips and tricks on the rich features of Android Pie.

What you will learn

  • Develop applications using the latest Android framework while maintaining backward-compatibility with the support library
  • Create engaging applications using knowledge gained from recipes on graphics, animations, and multimedia
  • Work through succinct steps on specifics that will help you complete your project faster
  • Add location awareness to your own app with examples using the latest Google Play services API
  • Utilize Google Speech Recognition APIs for your app

Who this book is for

If you are new to Android development and want to take a hands-on approach to learning the framework, or if you are an experienced developer in need of clear working code to solve the many challenges in Android development, you will benefit from this book. Either way, this is a resource you'll want to keep on your desk as a quick reference to help you solve new problems as you tackle more challenging projects.

Table of Contents

  1. Activities
  2. Layouts
  3. Views, Widgets, and Styles
  4. Menus and Action Mode
  5. Fragments
  6. Home Screen Widgets, Search, and the System UI
  7. Data Storage
  8. Alerts and Notifications
  9. Using the Touchscreen and Sensors
  10. Graphics and Animation
  11. A First Look at OpenGL ES
  12. Multimedia
  13. Telephony, Networks, and the Web
  14. Location and Using Geofencing
  15. Getting your app ready for the Play Store
  16. Getting started with Kotlin


Sams Teach Yourself Android Application Development in 24 Hours (Sams Teach Yourself in 24 Hours)
Author: Delessio, Carmen
Published at: 08/08/2015
ISBN: 0672337398

In just 24 sessions of one hour or less, learn how to build powerful apps for the world’s most popular mobile platform: Android. Using this book’s straightforward, step-by-step approach, you’ll build complete Android 5 apps from the ground up with Android Studio. As you do, you’ll master key skills for designing, developing, and publishing meaningful apps of your own. Extensively updated for Android 5’s newest capabilities, every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success.




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