Best Autodesk Maya Books for Upholding Your Creativity in 3d Animation

Autodesk Maya 2018 is a powerful, integrated 3D modeling, animation, visual effects and rendering software developed by Autodesk Inc. This integrated node based 3D software finds its application in the development of films, games and design projects. A wide range of 3D visual effects, computer graphics and character animation tools make it an ideal platform for 3D artists. If you are interested in the world of 3D and want to make your own 3D animations, you have to learn about ins and out about Autodesk Maya. Below books can help you to grow up your basics and apply your creativity in the filed of 3D art.
Autodesk Maya 2018 Basics Guide
Author: Kelly Murdock
Published at: 06/11/2017
ISBN: 1630571121

This book will guide you in learning all the major features of Maya. If you want to work in a creative field or curious about how the 3D films are made, then this book is for you. It begins with navigation, modeling and the interface scenes behind all the animations. Working through the comprehensive, step-by-step lessons, you can develop the confidence you need to create incredible renderings and animations using Autodesk Maya.

What you'll learn-

  • Controlling the view panel
  • Working with objects
  • Drawing and editing curves
  • Working with NURBS surfaces
  • Creating and editing polygon objects
  • Assigning materials and textures
  • Adding paint effects
  • Using cameras and lights
  • Animating with keyframes
  • Working with characters
  • Animating with dynamics
  • Rendering a scene
  • Using IMEL scripting
  • Glossary
  • Index

Introducing Autodesk Maya 2016: Autodesk Official Press
Author: Dariush Derakhshani
Published at: 27/07/2015
ISBN: 1119059631

This is an official guide for most popular and complex 3D application. This book contains text with examples that make it easy to understand to clarify your basics.  The companion website features downloadable project files that help you see how the pros do it. The tutorials offer realistic challenges and clear explanations and step-by-step lessons that help you gain confidence and learn by doing.

What you'll learn-

  • Maya interface, menus, and plug-ins
  • Begin building simple animations
  • Explore modeling
  • Details on rendering
  • Basic animation
  • Cloth motion
  • How to add lighting, rendering, simulations, and effects

Maya Visual Effects The Innovator's Guide: Autodesk Official Press
Author: Eric Keller
Published at: 13/05/2013
ISBN: 1118441605

This book is for those who want to uphold their creativity with Maya. It contains many innovative CG solutions. 

What you'll learn-

  • Shows intermediate to advanced Maya users new solutions and shortcuts for creating Maya visual effects on deadline
  • Gives readers plenty of hands-on projects, so they come up with solutions that they can add to their Maya toolsets
  • Offers workable ideas that can be applied, no matter which version of Maya software is being used

Autodesk Maya 2018: A Comprehensive Guide
Author: Prof Sham Tickoo Purdue Univ
Published at: 11/08/2017
ISBN: 1942689977

This ultimate guide on popular 3D animation. It helps readers to enhance their Maya skills to the next level. Also, the book covers advanced topics on professional techniques of modeling, animation, texturing, and visual effects. It has some hands-on projects and desk reference for the working animator.

What you'll learn-

  • Animation using inverse kinematics, keyframes.
  • Hard surface and organic modeling
  • Proper rigging techniques
  • How to work with Maya Muscle
  • Process of rendering with mental ray
  • Texture mapping, compositing, Particles.

Autodesk Maya 138 Tutorials and Tips by Antonio Bosi: 138 useful Maya tutorials (tips & tricks) for experts and beginners
Author: Antonio Bosi
Published at: 24/02/2017

A complete guide for the beginners to start their 3D experience with Maya. It contains a lot of useful tips on auto desk Maya.

What you'll learn-

  • Guideline for immense and complex software.
  • Simple solutions
  • Killer tips for beginners
  • New and better ways to do various tasks

Beginner's Guide to Character Creation in Maya
Author: Jahirul Amin
Published at: 12/05/2015
ISBN: 1909414204

    Autodesk's Maya is the industry standard software used in the movie and video game business for creating assets. The guide is for the beginners of that software.

    What you'll learn-

    • Transferable skills for modeling anatomy.
    • Texturing and shading skin, hair, and eyes.
    • kinesiology; deformation; locomotion and lighting.
    • Step-by-step guide line.
    • Controls for animation. 

    Cartoon Character Animation with Maya: Mastering the Art of Exaggerated Animation (Required Reading Range)
    Author: Keith Osborn
    Published at: 08/10/2015
    ISBN: 1472533674

    This cartoon character books will help you to create computer animations. It can guide you with step by step process including how to incorporate multiple limbs, smears, motion lines and staggers seamlessly into your animation.

    What you'll learn-

    • How to make the most of breakdowns
    • Take the  terror out of tangent types
    • Overcome the oft-feared.
    • Insight of world-leading character animators

    Advanced Maya Texturing and Lighting
    Author: Lee Lanier
    Published at: 27/04/2015
    ISBN: 1118983521

    This book leads you to the latest advanced techniques for adding realistic detail to your models. It discusses latest Maya texturing, lighting and rendering features and helps you take your rendering skills to the next level with the advanced tools and techniques that take animation from good to great. If you're ready to take a big step forward and fine-tune your style, it's the guide you must need.

    What you'll learn-

    • The theory behind expert lighting design
    • Understand shadows, shading components, and texture mapping
    • Node networks, ray-tracing, and global illumination

    Rig it Right! Maya Animation Rigging Concepts (Computers and People)
    Author: Tina O'Hailey
    Published at: 28/02/2013
    ISBN: 0240820797

    A complete guide for allowing you to more intuitive in your own work in the field of Autodesk Maya. You'll learn from the very beginning for making 3D animations. 

    What you'll learn-

    • Step by step tutorials
    • Details on connection methods, interactive skinning, BlendShapes and edge loops
    • Basic bi-pedal characters
    • How to create stretchy rigs with invisible control systems 
    • How to create your own types of rigs.

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